Devlogs
Update 1.1
DevyardA downloadable game for Windows
So. There was a lot bug fixing updates recently.
So many that you can’t even imagine.
However these are the fixes included in every update that I release past a few hours:
- Enemy has smaller killing distance.
- Enemy shouldn’t get stuck when you suddenly hide next to him.
- Improved enemy animations blending at stopping point.
- Lowered max gamma ammount in order to not abuse it for better visibility.
- UI interface improvements to work with wide screen resolutions.
- Fixed a bug when the pumpkin gets triggered, the enemy was unable to reach the destination.
- Fixed a bug where you could climb up the tombstones and other things.
- Fixed a bug when hiding in the pumpkin during chase, wasn’t working even if enemy didn’t see you.
- Fixed enemy appearing in the menu for a second after game restart.
- Fixed the bug where map progress wasn’t resetting after restarting the game.
- Various environment design improvements
- Many other stuff that is not worth mentioning here
Sadly I need to cancel the achievements update because of the technical issues I am experiencing and because the game is already dead. I am so sorry. The game is not rentable for me and people who helped me making it.
However if you will find some other issues in current version please let me know. I will fix it.
Cheers guys!