Posted October 28, 2024 by Miguel Byte Creations
#horror #godot
I created a procedure to create pseudo-random demons for the horror game that I am developing. For that a have a number of different heads, torsos, arms, legs and wings that the game will "randomly" pick and put together.
They look something like this when the parts are splitted:
I wanted to see how the looked like and I made the game go through all possibilities, there are 2352