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Camera controls & Objective displays and a Discord

The Breed
A browser game made in HTML5

Build Versions, UI Updates & More

We march day by day closer to a vert slice! Today's updates:

  • Probe now has a status indicator in the top right of the screen
  • This caused heaps of bugs in WebGL that are utterly unexplainable, so it doesn't fade on or off so for now it's just 'on' (sorry)
    • And so begins the beginning of 'tech debt'
  • Camera controls are now controlled via mouse wheel rather than button, and you can rotate with middle mouse + left/right movement
    • It's first pass but works fairly well. Although I've noticed that rotating the scene honestly offers nothing, but if players want to rotate, let them rotate
  • Added an extra zoom level
  • The textbox for daily updates in the splash is larger to accomodate more changes
  • The splash screen art has been revised, again, it's just placeholder but it's prettier than what was there
  • Fix for XP bar filling up on death

I've also just kicked off a discord server, since a couple of people are playing it each day and I'd like to see more feedback. Ultimately, the appeal of this genre of the game will sit within a specific demographic, but feedback is always valued when it comes to game design!

The more I mull over the next features to roll in, the more I realise I'm basically making a realtime version of x-com with PvE moba vibes. I'm okay with that :)

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