Posted October 24, 2024 by AshlarCode
#editor #tracks
Creating content for a racing game means creating race tracks.
I initially decided on purely procedural race tracks. The endless random track was originally the only track and was purely random generated. While the random track offers endless gameplay, playing it would eventually feel monotonous. Hence, I added hand crafted race tracks.
I went with scaletrix track format as there are a lot of available tracks online. However, those tracks were often too long for my 3 minute racing game.
I decided to create my own tracks and coded an editor.
How the editor works: