Devlogs
Big 'Foundation' Update: new content + fixes + improvements
Latest update brings a lot of new content! Feel free to check the video and here's a list of the things we changed so far:
- Added new Forest and WAU assets
- Level improvements
- Added different angles for tiles
- Added parkour, which helps the player grab corner of edges or jump small tiles
- Added armor/health combo for player, instead of 3 hits.
- Improved rendering of fonts in some cases
- Added player portal effects
- Added punch combos
- Added map based Pex particle emitters
- Added handicap option for players
- Added step sounds for monster generic
Improved ladders usage
- Improved all things bloddy
- Monstermaker is now triggerable and improved effects
- Fixed slime hurt
- New WAU look and added a warning sprite for Smartys
- Smartys won't see player in cover
- Smartys will drop current gun if player is out of weapons
- Fixed crates not flying after a punch and interpenetration issues
- Improved sounds and effects for molotov and flamethrower
- Fixed sound issues for chainsaw
Improved enemy bullets
- Added sprite based, pick-able Trigger
- Added warning sprites for grenades
- Improved flame effects
- Flames will hurt players if they have armor now
- Added Race game mode, and improved the way game modes appeared
- Added Punch Out game mode
- Improved Epic Round, so is now limited to 60 seconds
- Disabled Zombie Mod
- Spawner/Loot fixes
- Dialog now correctly detect who's speaking and proper talk animations will be seen
- Added red warning for Drone
- Other small fixes and improvements
Update is now live