Posted November 11, 2024 by Brian Heagney
Tonight I learned how to create crafting animations for Adventure Game Studio!
The Animation GUI process
This first animation I added was for the helium tank to blow up the eyeballs into balloons. I wanted this animation to happen inside of the inventory (or, while the inventory was open) so I had to create an entirely new GUI to handle the animation. I wrote the dumbest script ever in the Global Script for AGS, where I replaced the background sprite for the Animation GUI, waited 7 updates, then replaced the background image with the next sprite in the animation.
It's an incredibly dumb process but I'm not sure how else I would be able to do it. :)