Devlogs
Devlog #1: fog of war and minimaps
Implemented fog of war and minimaps:
Fog of war:
- hides non-friendly units when the player’s units are away far enough
- visible territory is displayed by a brighter circle around the player’s units
Minimap:
- displays visible units as colored squares
- displays terrain elevation and visible territory
- clicking on the minimap moves the player’s camera to the corresponding spot on the map