Devlogs
Devlog Entry 6: Clear Objectives and Final Touches
October 1, 2024
I now have a clear goal: finish the game as quickly as possible while adding the essential elements to make it playable. Here's the plan:
- Add a main objective in the UI: infiltrate 3 PCs.
- Interact with a PC.
- Validate the action.
- Once all 3 PCs are infiltrated, a new objective appears: exit the building.
- Add menus:
- Pause menu
- Death/restart menu
- Ending screen
- Level design: improve the hangar and existing rooms.
- Gameplay improvements:
- Adjust camera FOV
- Add the guard dog somewhere in the game
- PC interaction
- Add UI interactions for doors and switches.
Next step: upload a playable version to Itchio. ;)