itch.io is community of indie game creators and players

Devlogs

22nd Birthday Devlog

Mimosa and the Clocktower
A downloadable Mimogame

Hellloooooo today is my birthday!

Because of this, I decided to make another devlog to not only commemorate it, but also to show off what I’ve been doing with the game since the last devlog.

First off, I have made some very minor graphical changes, which is basically just adding jump/fall animations for Mimosa, as well as making the background smoother.

Secondly, because I reconfigured the controls to be WASD-oriented (I’ll bring back arrow key controls in the future once I figure out how to add control settings lol), Mimosa can now look upwards and also shoot from that direction, just by pressing the W key. Therefore, Mimosa now must jump with the shift key (assuming Sticky Keys isn’t on ofc). I have also adjusted the origin points of all breaths added to the game, because the fact that they look offcentered when shot upwards bothered me a lot.

Lastly, I have two things in the works at this time:

Anyways, that’s all for this devlog. See ya.

Read comments (2)