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[Alpha 1.02] First Public Release!

Necroflora
A downloadable game

Hello everyone, this morning I'm releasing the first ever public version of my project : Necroflora.

This is still only an early prototype, being version Alpha 1.02.
It doesn't have a lot of content, but is a decently polished version that shows the main essence of the game.
Mind you that there's no audio and all the art is temporary.

I've started working on this project a bit back in June this year and then dropped it for other projects but since the start of October I decided to invest more time in this idea and eventually release it has a full game. So I made quite a bit of changes from that first version I had and this is now the result of that.

Necroflora takes inspiration from games like Vampire Survivor and Despot games. Where the player don't directly control how they attack and is more axed around management. My very first goal was just "What if Vampire Survivor but with a more RTS kind of feel" and Necroflora is what a came up with.

I think the design of the idea still need some work but it's getting somewhere and I actually find myself just playing it while playtesting which is definitely a good sign. Of course, in these kinds of games adding more content, upgrades, biomes, enemies, attack types, etc... will play a bit part of what makes it fun, coming up with weird combinations. So look out for that in the near future.

So on that note, please give that version a try and give me your opinion!
Thank you for spending your time with me,
SukkoyF

Files

  • Alpha 1.02.zip 7.6 MB
    Oct 22, 2024
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