Posted October 22, 2024 by SorceressEve
The main goal for me was finishing off the mechanics, making sure they're polished as well as making sure the UI was done.
I have the UI working a lot more smoother, with colours that I am fine with. Some small changes are planned for the final week. The end product should be fairly polished with the mechanics working now.
Some bugs and such that I have found or been told about
I received some f feedback the testing session.
I will be implementing the above this following week.
Sprites have provern to be too time consuming, so I have decided to use free resources after all. I am at least proud in the fact that some of the sprites were made by myself. Other challenges included the GUI, it was difficult working out what colours to use, but I have settled on orange for health and aqua for mana.
The plan is obviously to have a finished product.