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Devlogs

[beta, stable] Small things and fixes

GMEdit
A downloadable tool for Windows, macOS, and Linux

2024.6 / 2024.8

New GameMaker versions become far pickier about YY formatting. This update fixes a bunch of cases where adding resources/events in GMEdit would require GM IDE to “update” the project before the compiler agrees to compile it

Additions

  • Added an “automatic arrow functions” preference.
    This per-project setting automatically collapses anonymous functions into arrow functions, without using a /*=>*/ mark.
  • You can now edit game options as JSON if you want to.
  • Added support for gmk-snippets “projects”

Improvements

  • GMEdit no longer formally reloads the editor tab if the file changed but the contents didn’t really change (e.g. GM re-ordered the YY fields to its liking)
  • A handful of built-in function signature tweaks by KeeVeeGames

Fixes

  • Fixed linter temporarily re-highlighting constructor statics as regular statics
  • Fixed f = function() {}\n//\nv = 1 consuming the v declaration

Files

  • GMEdit-Windows.zip 98 MB
    Version Oct 21, 2024
  • GMEdit-Windows-32bit.zip 94 MB
    Version Oct 21, 2024
  • GMEdit-Mac.zip 90 MB
    Version Oct 21, 2024
  • GMEdit-Mac-ARM64.zip 94 MB
    Version Oct 21, 2024
  • GMEdit-Linux.zip 92 MB
    Version Oct 21, 2024
  • GMEdit-App-Only.zip 11 MB
    Version Oct 21, 2024
  • GMEdit-Beta-Windows.zip 125 MB
    Version Oct 21, 2024
  • GMEdit-Beta-Windows-32bit.zip 117 MB
    Version Oct 21, 2024
  • GMEdit-Beta-Mac.zip 113 MB
    Version Oct 21, 2024
  • GMEdit-Beta-Mac-ARM64.zip 109 MB
    Version Oct 21, 2024
  • GMEdit-Beta-Linux.zip 116 MB
    Version Oct 21, 2024
  • GMEdit-Beta-App-Only.zip 4.3 MB
    Version Oct 21, 2024
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