Devlogs
[beta, stable] Small things and fixes
GMEditA downloadable tool for Windows, macOS, and Linux
2024.6 / 2024.8
New GameMaker versions become far pickier about YY formatting. This update fixes a bunch of cases where adding resources/events in GMEdit would require GM IDE to “update” the project before the compiler agrees to compile it
Additions
- Added an “automatic arrow functions” preference.
This per-project setting automatically collapses anonymous functions into arrow functions, without using a /*=>*/ mark.
- You can now edit game options as JSON if you want to.
- Added support for gmk-snippets “projects”
Improvements
- GMEdit no longer formally reloads the editor tab if the file changed but the contents didn’t really change (e.g. GM re-ordered the YY fields to its liking)
- A handful of built-in function signature tweaks by KeeVeeGames
Fixes
- Fixed linter temporarily re-highlighting constructor statics as regular statics
- Fixed
f = function() {}\n//\nv = 1 consuming the v declaration
Files
GMEdit-Windows.zip 98 MB
Version Oct 21, 2024
GMEdit-Windows-32bit.zip 94 MB
Version Oct 21, 2024
GMEdit-Mac.zip 90 MB
Version Oct 21, 2024
GMEdit-Mac-ARM64.zip 94 MB
Version Oct 21, 2024
GMEdit-Linux.zip 92 MB
Version Oct 21, 2024
GMEdit-App-Only.zip 11 MB
Version Oct 21, 2024
GMEdit-Beta-Windows.zip 125 MB
Version Oct 21, 2024
GMEdit-Beta-Windows-32bit.zip 117 MB
Version Oct 21, 2024
GMEdit-Beta-Mac.zip 113 MB
Version Oct 21, 2024
GMEdit-Beta-Mac-ARM64.zip 109 MB
Version Oct 21, 2024
GMEdit-Beta-Linux.zip 116 MB
Version Oct 21, 2024
GMEdit-Beta-App-Only.zip 4.3 MB
Version Oct 21, 2024