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Devlogs

A Cave of Goodies [Devlog 7]

void◆sprite
A downloadable pixel art editor for Windows, macOS, Linux, and Android

Major Devlog!

This void◆sprite update adds a few user requests alongside with some UI improvements and quite a slew of new tools!

  • New Features

  • PXM + Layered PXM import, editing, and export, accessed via tileset preview mode

  • 9Segment pattern editor + tool, with proper documentation coming soon on GitHub!

  • Keybind menu in preferences

  • Bezier curve tool

  • sr8 file import/export

  • Guideline tool

  • voidsnv5 format added, being a heavily optimized iteration of voidsnv4

  • Tile padding has been implemented + support for padding in templates

  • Tilemap panel added

  • Changes

  • Tools that affect the right-click functionality are distinguished on the UI

  • A startscreen has been added, as well as a notification for the amount of installed custom patterns/templates

  • RGB and HSV sliders moved to one menu

  • Navbar can be focused on via the ALT key

  • Fill tool features RMB functionality, filling in the preview selection. This function utilizes the selected pattern

  • The patterns now have an “inverse” option which inverts which pixels of the pattern are considered transparent

  • Current pattern displayed in GUI

  • Eraser button fixed

  • psp file format export, with import coming at a later date.

  • Discord

Join here!

  • BlueSky

Find here!

Until next time, the void◆sprite Team.

Files

  • voidsprite-19.10.2024-win64.zip 14 MB
    Oct 20, 2024
  • voidsprite-19.10.2024-linux-x86_64.zip 29 MB
    Oct 20, 2024
  • voidsprite-19.10.2024-linux-flatpak-x86_64.zip 6.8 MB
    Oct 20, 2024
  • voidsprite-19.10.2024-mac-intel64.zip 13 MB
    Oct 20, 2024
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