Devlogs
Snippet b080-4 Out Now!
This snippet has also been released as 076-6 on GX.games.
Changes made in this Snippet:
- Shielding now damages enemies. This can mainly be used for when the player is in a platform with many moving enemies.
- “Jump with W” is now renamed to “Jump with W or Up Arrow” when the “Use Arrow Keys” setting is turned on.
- This setting is no longer PC-only, and is named “Jump with Up” in Android.
- The functionality added in Snippet b080-3 is now available on Android.
- “4:3 Aspect Ratio” now says “Not recommended on mobile” when played on Android.
- Fixed a missing tile in Cherry Shrine Act 1.
- The Red Dragon now has slightly less health.
- Bombs can now destroy the Red Dragon’s projectiles.
Experimental Changes: These changes are only available with Experimental Features turned on.
- Debug mode can now be accessed on mobile using a new button.
- The player can now spawn instances and go to a room by clicking “Click here for mobile keyboard”.
- Added 2 new enemies: The Fish, which is spawned by typing oEnemyFish in Debug Mode, and the Pufferfish, spawned by typing oEnemyPuffer in Debug Mode.
- Amphibian Atmosphere Act 1 now has more visible tiles.
- The water in AA act 1 is now more transparent when the player can swim on it.
- Changed the sprite for the AA portal.
- Changed the colors of the plants in AA.
Files
Latest Snippet (Windows)
Latest Snippet (Android)
Latest Snippet (Linux)