Posted October 18, 2024 by Guillem
#0.3 #DevLog
Currently developing l0 Barcelona procedural room creation
At start I spawn a map that is the no anomaly map and following when u press the button on the train to check if there is or not an anomaly i get from a random map a map we made and inserted into that map and instance it. Now we have a system to instance maps to create an infinite loop and with the tweaks I made in DevLog 0.2 it performs better also we store a bool to know if the current room you are on has or not anomaly. And made an actor that changes to be the number the room you are on.
Thanks for Reading.