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Shader demo RoadMap

Fluid Texture Shader
A browser asset pack made in HTML5

Roadmap

The Roadmap is divided in nine weeks in which different parts of the development are divided in order to achieve my goal within the time limit:

Week One

-Create a shader that works with textures

-Incorporate Lattice-Boltzman Method to move texture uv's

Week two

-Combine texture colors using Kubelka-Munk interpolatio

Week three

-Design UI for user interface experience in the demo

Week four

-Create demo basic mechanics for selecting models

-Create mechanics for model rotation and zoom

Week five

-Create dynamic to allow user to Play, Pause and Reset

Week six

-Allow user to input different parameters to the shader

Week seven

-Playtesting and fix bugs

Week eight

-Presentation

Week nine

-Final corrections










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