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Devlogs

Dev Update #269

Summer Scent
A downloadable game for Windows, macOS, Linux, and Android

I couldn't do everything I planned. I barely had the time to post-process all the images. I had a few shots to reload, repair, and fully rerender, a bit of clipping to Photoshop out, and the whole series to run through my usual process, but aside from that, nothing incredible. It still took me a bit more than 30 hours to deal with the 600 images of v0.6.5. As always, it was a painful endeavor. I really have to stop doing all the post-processing at the last moment. I'd better do it as soon as the rendering of a scene is done. That would make that task much more bearable.

Anyway, post-processing is done.

I'll get on the music and second phase of coding on Monday. I already have some music options, but I have yet to test them in-game.

The quick sum up :

  • Day 6 Part 5 will contain 2 new scenes: scenes 28 and 29.
  • Day 6 Part 5 will contain 1 reworked scene: Day 2, scene 2.
  • Day 2 scene 2 and Day 6 scenes 28 and 29 have been written, posed, rendered, coded, and post-processed.
  • 16 477 words of new content.
  • 2715 words of reworked content.
  • 3922 lines of code so far.
  • 496 shots are planned, 496 are posed, and 496 are rendered.
  • 79 shots of reworked content are planned, 79 are posed and 79 are rendered.
  • I'm currently coding stuff.


You can follow my progress on this Trello board.

You can also add the game to your wishlist on Steam !

https://store.steampowered.com/app/2994790/Summer_Scent/

Thank you for your support!

The Naughty Captain

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