Posted October 18, 2024 by Poobslag
With the surge of new players comes a surge of bug reports—oh no! This release is all about stability improvements and bug fixes. Thanks for your patience!
Threading Disabled for Stability: Threading was used in two areas: to smooth out the game's startup and speed up shark level loading. However, for some unlucky players, it caused crashes and freezes. To prioritize stability, threading has been disabled.
Scene Transition Tweaks: I’ve cleaned up the code handling transitions, like the ticky-tacky block effect, to reduce crashes after levels finish. This should make things smoother for everyone.
Fat Creatures Bug Fixed: Fat creatures on the Avatar screen were sometimes saved as skinny—this was an oversight during the Creature Editor overhaul. It’s now fixed, so your creatures will stay as you designed them!
100% Completion Bug Fixed: Some edge cases were preventing players from reaching 100% completion when cutscenes were skipped. That’s resolved now, so completionists can rest easy!
Grade Cutoff Adjustments: I’ve revisited the grade cutoffs for a dozen levels:
Spanish Localization Improvements: Special thanks to Hish from the Turbo Fat Discord for helping refine the Spanish translation. I’ve also adjusted how translations work—fields now respond correctly to the game’s language settings instead of the operating system.
Community Contributions: Added a few new friends from the Turbo Fat Discord community. Hello, new friends!
Bug Fixes: