Devlogs
Update V2, Maria's Heresy
=New stuff=
- Heretic compatibilty finished, thank god! (Credits to DrCosmobyte)
- New Nozomu Okaya's Bane firing sound. (Credits to Janne Dough)
- New magazine pickup.
- New potion bottle looks. (Credits to Tesefy)N
- New candle pickup.
- New Plasma Rifle pickup, now it much more matches to DE counterpart. (IDR who made the original)
- New door and switch sounds to match PSX/64 aestetic more. (Credits to CaptainJ)
- New graphics for PR's altfire.
- Plasma balls and flames now has splash damage. (Kinda experimental)
=Fixed stuff=
- Valmet deals more damage when berserked. (Thanks Matt)
- Revolver/any bullet based weapons are no longer gibs enemies.
- Ebony and Ivory's projectile angles now matches the guns' postion. (Thanks Lumenoth)
=Remaining things to do=
- Adding kicks effected by Berserk.
- Bossback, help and end screens.
- New Chainsaw look.
- Making touches to Crowbar.
- Maria playerskin.
- Classic and Legacy of Rust weapons as addons...? (Maybe...)
- Alternative (Classic) reloading for NOB.
- Berserk effected pipebombs and Valmet projectile.
- Kiritaka Nagare (Maria's son) over Daisy for After Doom as addon.
- Hexen, Chex Quest compatibility?
- Gloves?