Posted October 17, 2024 by utas_thomas
After a HUGE change up in game concept a new name and concept statement so without further delay the new name of the game is "RETRO" the reason for this name is the new art style that is being followed which is a old school retro vibe. In addition the new concept statement is as follows "A crazy rage inducing dash to the finish line to one up your friends high score!.". Another big change is to what the game is trying to accomplish which is it's now trying to be so simple yet hard that people play to spite the game and get a high score.
level blocking rework:
Another problem as told by a tester was that the colors of the game were chosen poorly the blacks where at max settings and the whites were the same so this was fixed with some brief new color designs.
UI:
puzzles:
To finish the game i have locked the finish line behind a locked door which can only be unlocked by going to the other side of the map and then going back which makes the player run the labyrinth.
Some of the new obstacles added are THE ELEVATORS OF DOOM which have been reported to be the hardest section of the map. due to the annoyance of having to back track constantly thanks to the dastardly elevators a check point system was added.