Posted October 18, 2024 by YYZ
I watched another playthrough of someone getting wrecked by the storm. I don't know if to be concerned if players quit the game due to it being too difficult, especially people not familiar with the genre or younger demographics. I wonder if the game should have different maps/difficulties to ease people in. e.g.
On another note, each map could be a different biome. Blizzard is in ice biome with penguins. Volcano map where the sea is lava would be a nice scenery change too.
I came up with this idea while working on the new prologue map/level (aimed to release tomorrow). I wondered if the game should have a campaign and split the storm into different difficulty levels literally.
Maybe players could take this boat in the home island to travel to the different maps. And get rid of difficulty selection, replacing it with levels.
The concern is pro players would find Map 1 way too easy and there's no way to skip to later stages of campaigns. And they would just quit since the first map is too easy, therefore not fun.