Posted October 16, 2024 by pokemonball34
Hey there Dataswarmers! Hope you're doing dandy.
It's the middle of midterm season for our programming team, so not much progress was made in the build side of things...
At the moment, we have gotten feedback from our previous week's playtesting session, and having an in-house vote, we decided to continue working on this core gameplay loop: Convert all enemies, then escape the level.
The biggest blocker at the moment is player readability. Right now, we are lacking a lot of UI interfaces and icons to help make the game easier to read and digest, and our levels are more a diaspora of ideas, rather than a solid level cluster. We aim to get all these completed by our alpha build!
Progress Report:
Audio
Art
Programming
Get excited Dataswarmers! We'll be sneaking up on you soon!