Devlogs
LSD Revamped Version 0.3.0 has been released!
Hello everyone! I'm very pleased to announce LSD Revamped version 0.3.0 is now available.
The game is now 99% accurate, and you can play through the entire game! The big things added since the last version are flashback mode, video/text dreams, weather effects, and numerous accuracy changes.
This release also comes with mod support, and the game contains a built-in mod called 'Additional Dreams' containing some extra content for you to explore. You can view the SDK documentation to make your own mods at: sdk.lsdrevamped.net.
I really hope you enjoy.
The full changelog is as follows:
- Fix issue affecting rarity of events
- Add slider to control intensity of head bob effect
- Adjust the days on which the grey man will appear
- Add dithering effect
- Make head bob more accurate
- Add option for old (smoother) head bob effect
- Add flashback mode
- Add world stretching effect
- Add video events
- Add option for special days
- Add special days
- Add sun/moon
- Add clouds
- Add stars
- Adjust sky/fog colours to be more accurate
- Add prestige system for completing years in dream journals
- Add strafing in classic control mode
- Fix issue with controller sensitivity in revamped control mode
- Modify classic control mode keyboard layout to allow for strafing
- Modify classic control mode gamepad layout to allow for easier control with analog sticks
- Add persistent history to developer console
- Revamped soundtrack can now sometimes be silent
- Add button to reset journal progress
- Add 'Additional Dreams' mod adding some additional dreams
- Fix issue where some dreams were accessible through random links in error
- Fix issue where linking while running into the grey man put the game in an invalid state
- Fix issue affecting sky effects when FOV is changed
- SDK: Fix inconsistent WaitForLinearMove condition behaviour when close to destination
- Fix linking behaviour of pterodactyl in Pit dream
- Made the behaviour of objects that appear in groups more accurate
- Fix issue with sound in STG08
- Add link to book object in STG00
- Fix issue where grey man spawned twice
- Reduce grey man movement speed
- SDK: Add ability for dreams to have no environment effects (clouds etc)
- STG05 can no longer have environment effects
- Fix fog and clouds in STG10
- Slowed down train in STG04
- Make many objects in STG05 more accurate
- STG02 Tower link to STG06 now covers wider area
- STG07 can no longer be reached at random
- SDK: Add ProBuilder package to LSD:R, so ProBuilder can be used for mods
- Adjust grey man rarity
- Add texture sets to additional dreams
- Disable environment effects on Original Dreams STG06
- Fix accuracy of Bears in Original Dreams STG00
- Fix issue affecting transitioning to a new dream on the stairs in Original Dreams STG00
- Fix accuracy of Doublefaces in Original Dreams STG00
- Add buttons to title screen for switching journals
- Fix issue affecting save files when switching mods
- Add better error handling to avoid soft-locking the game in certain circumstances
- Fix Lua errors in Original and Additional Dreams
- Add better handling for error causing journal to be swapped in the middle of a dream
- Fix issue with control binding dialogue when unpausing during rebind
- Fix issue where a cutscene end to the dream would cause an error if the dream was already in the process of ending
- Fix issue where journal selection buttons could still be pressed while dream begins from title
Files
lsdr-0.3.0-windows.zip 593 MB
lsdr-0.3.0-mac.zip 602 MB
lsdr-0.3.0-linux.zip 593 MB