Devlogs
Pre-Production
Posted November 07, 2024 by Zoldyo
This stage of the games development has been heavily focused on laying foundational work and developing presentations and marketing strategies for the project.
In-Engine, the main elements we have focused on implementing as high-priority are ones such as:
- 2 Player Splitscreen with Gamepad based inputs (UE 5.3.2)
- 8 Directional movement for strafing and controlled movement
- Camera locking system to simplify camera movement during combat
- Gameplay level
- System and Project settings needed for the project idea as it currently stands
- Player master class with necessary variables and mechanics