Devlogs
v1.2.2: Bug Fixes and small Modding Improvements
Hi! just some bug fixes here. Modders will be happy to know that I removed the forced crash when you had more than one file of the same name. It'll now just show a warning in the loading screen. Having assets that share the same name might create unpredictable results, but nothing game breaking, probably.
SMALL CHANGES
- mini chase mutations now push each other way
BUG FIXES
- fix wrong player icon sometimes showing up on title screen
- fix shatter effect sometimes not happening when Evil Friend is defeated
MODDING
- Duplicate assets of the same name will no longer force a crash, instead a warning will display on the loading screen
- polish unused Bomb enemy
- polish pinecone object
- polish unused Smughole enemy
- polish unused evil acorn enemy
- you can now ride on "Decoration" objects that have collision (Mine Cart, Tv, Table, etc.)
- fix LightningCloud crash
- hid some more unused uninteresting objects in the level editor
- changed preview image for Bed
- Evil Friend now properly gives you a cookie in custom levels
Files
Garbanzo Quest Windows (64-bit) 377 MB
Version 1.2.2_246
Garbanzo Quest Linux 376 MB
Version 1.2.2_246
Garbanzo Quest Mac 377 MB
Version 1.2.2_246