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10/14/2024 Progress Log

A Mirror's Curse
A browser game made in HTML5

Hello everyone!

I just wanted to update everyone on the game's development and what's going on.

First off, art has been commissioned for this game! I'm not satisfied with this game's current state of the art, and I want to improve it. Although it'll be a slow process as art costs money and I want to compensate my artists fairly, the process has already started! Character art has been commissioned for the player character, and it'll be dynamic so you can see how they change throughout the game and with the choices you make. Some background art has also been commissioned to replace the current art that's being used.

Secondly, an editor and playtester have been found for the game! Some volunteers have decided to help me out on this project, and I'm eternally grateful to them. Although a few bugs or typos will probably slip through, as it's very difficult for there to be none in a project of this size, there should be fewer of them.

Thirdly, I ran a quick poll on the game's discord server and saw that people wanted less frequent updates with more content compared to more frequent updates with less content. Therefore, from now on, the updates will be larger but less frequent. The same amount of content will come out, it's just the when and how that will be changed.

Lastly, there have already been two content updates for Patrons! The link to the changelog is here, and the next update will be made public on 11/6/2024. I'm working as fast as I can to release these updates for you all, so I hope you enjoy them either on the Patreon or when they're made public.

I hope you all stick around to play future versions of this game! Thank you for checking out this progress log, I appreciate it. As for all those who played the game, thank you all the more!

Please consider joining the Discord or the Patreon!

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