Devlogs
0.5.1 released
0.5.1
- Bug fixes
- Fixed exploit: reloading the game no longer changes random outcomes (e.g. Event options)
- Playing cards very quickly should no longer crash the game
- Copying a generated card (e.g. Weave) with Tarnished Mirror now works as expected
- Killing an enemy with a Feed card will now heal the player as expected
- Decks can now get as small as one card without the game crashing
- Card costs can no longer be reduced to negative numbers
- Better save system picks up exactly where you left off (outside of battles)
- Under the hood technical improvements