Posted October 13, 2024 by Rebekah B.
This project is a school project that I am a part of for my senior capstone. I am working as the Lead Quality Assurance as well as the Lead Sound Design, but I also help with general design and development. This sprint's development was mainly focused on creating new technical and mechanical systems within the game. I was tasked with helping create a mini-game system that would appear when the player was mining resources.
I did not delegate my time well during this sprint, so I had to crunch a lot more than I had initially hoped. This was partly because I failed to plan my approach to the task before taking it on, so I was stuck for longer than I anticipated.
Some major things that I learned during this project's first development phase are:
This first phase was launched to itch.io on 09/30/2024.