Posted October 12, 2024 by Stolaire
#update #patch #patch notes
Post discontinued, I really should post every patch note in separate post
Beta v0.3.7.5
- Major config files changes
- Improved gamepad controls
- Changed default settings and key bindings
- Various menu interface changes
- Added posterization switch in postprocessing
- Several event changes in Underground
- Fixed save event
- Localization file tweaks and fixes
Beta v0.3.7.4
- Major tweaks in enemy loading and spawning algorithms. Expect bugs
- Added light from Energy sword swings
- Several humanoid fixes and changes
Beta v0.3.7.3
- Added defeat music functionality
- Tweaked some event and removed oversighted warp in Water channel
- Changed cinematic before Water channel
- Several sound changes
- Localization files tweaks and fixes
Beta v0.3.7.2
- Several Water channel changes: added landmarks, changed some sprites, fixed potential softlock
- Improved Medium difficulty: bosses and some enemies became harder, but not as much as on Normal
- (officially) Added boss in Water station
- Localization files tweaks
- Fixed bug when timer of event may trigger another event in another zone, if it wasn't up in previous
- Removed unnecessary logging messages
Beta v0.3.7.1
- Several major Underground changes
- Improved case and muzzle emitting
- Several humanoid fixes and changes
- Tweaked zone warping. Expect bugs
- Improved game restart failsafes
- Localization file tweaks
- Fixed flame sprites
- Fixed savefileA-Z deletion