Devlogs
Bug Fixed in v0.5
Bug Fixes:
- Dash Movement Adjustment: Fixed an issue where the dash movement would occasionally overshoot when the player was near objects. The dash should now feel more accurate and responsive in close proximity to obstacles.
- Enemy Damage Fix: Addressed an issue where the damage dealt by enemies to the player was too small. Enemies now inflict the intended amount of damage, making combat more challenging and balanced.
- Attack Movement Fix: Resolved an issue where attack movements would sometimes overshoot when the player was near objects. Attacks should now land more accurately and consistently in these situations.
- Cloth Simulation Issue: Fixed an issue where the cloth simulation was not functioning correctly in the build version. The in-game cloth physics should now display as intended.