Devlogs
Features and bug fixes update (v0.284)
Version 0.284 is now available ! Here is the changelog :
Major Changes :
- Added a "Manage note(tags)" button under events details, that let you edit the note of an event, as well as adding and removing easily notetags with a custom interface.
- Added a "Reset filters" button to reset filters to their defaults values.
- Ported compatibility to RPG MAKER MZ Corescript 1.8.0.
- Added compatibility with DevToolsManage official plugin.
- Removed "Light Mode" plugin parameter. Light mode is now stored in config file.
Changes :
- Moved CSS into separate CSS file inside ./css/ folder
- Changed how plugin was creating devtool window for a better integration of future plugins that could make a use of that window.
- The plugin now store the last used view into ./save/DragDevToolsConfig.rmmzsave and reopen it automatically when the debugger window is created.
- The plugin now store filters values into ./save/DragDevToolsConfig.rmmzsave and will set them up automatically when the debugger window is created.
- Changed config file type to JSON.
Bug fixes :
- Fixed a bug where interpreter view could crash if event #1 was not existing.
- Fixed some minor display bugs.
- Fixed a bug where switchs wouldn't correctly toggle when clicking on the toggle button of the Switches view.
- Fixed minimap collision tool not detecting event & vehicle collisions in the Map view.
- Fixed map collision tool not detecting event & vehicle collisions in the Map view.
- Fixed minimap collision tool not detecting edges of the map in the Map view.
- Fixed map collision tool not detecting edges of the map in the Map view.
- Fixed a bug where variables changes wouldn't correctly be saved and applied.
Optimization :
- Optimized map collisions tool and map regions ids tool to minimize impact on performance when active.
- More minor optimizations here and there.
- Fixed config file not working correctly on MV.