Devlogs
v0.0.33
CHANGELOG
IMPLEMENTED
- Sleeping now has an equal chance of triggering good or bad events
- The "Neighborhood Watch" news event can no longer happen until day 14+
- Many of the mall enemy spawns have been set to guaranteed single battles (up until the food court, which is random)
- Made some changes to sprite loading to hopefully reduce "jittery" animations on lower-end devices
- Added a new beginner ritual which can be unlocked for free immediately in town
- Added a daily notification system for required farm actions
PLANNED
- Fix the out of bounds at midnight bug in mall stores
- Fix diagonal animation issue (vanishing)