Devlogs
The Shattered v0.11.2 - new game modes and more!
Posted October 11, 2024 by khaziu
Hello everyone!
There is a new version of The Shattered available on itch!
This version contains new, more difficult game modes as well as new arena type, new effects and more!
Full changelog
New features:
- New game modes: Standard (already existing), roguelite+ (after death you start from beginning but you keep shards) and roguelike (after death you lose everything)
- Enemy details tab in battle panel! You can also check there kill counter for the enemies
- New game screen to show that we plan more playable characters (and to be able to choose game mode)
- We started displaying some lore related descriptions and dialogues - we will expand on it in future
- New game scenario - disappearing floors - currently it is hardcoded to occur every 5 lvls for testing purposes
- New game modification - teleporting traps
- New skills/potion/healthbars UI on PC
- New look for Teleports level
- Option to disable auto aiming when casting fireball
- Added option to exit to main menu
Changes:
- Reduced attack power scaling from 30% to 25%
- Fixed issue with hidden splash/blood visuals
- Fixed incorrect camera on ancients/shattered mirrors bossfights
- Added a visual effect for enemy exhaustion status
- Added simple shadows for characters
- Negative effects % is now called resistance, has scalling starting from 0 and going upwards, scalling has been changed from 20% to 25% (small buff)
- Cooldown reduction scales from 0 now and its going upwards
- Explosions have now different visuals
- Added player position interpolation to obtain a bit smoother movement feeling
- PC players can now keep mouse button pressed to keep auto attacking
- Min lvl for challenge arena to appear changed from 5 to 10
- [PC] Space hotkey can be used for dash skill
- [PC] Menu button has been hidden
- Fixed a bug with despawning shattered mirror elite
- Small fixes in teleports scenario
- Fixed a bug allowing players to reforge destroyed shards
- Added some light sources in standard arenas
- Meteor skill is now less aggressive
- If possible, player will no longer receive the same trait bonus when rerolling new vessel quadrant
- Added sound effects for the teleport enemy