Devlogs
Patch v4.4
Changelog XPELLIT v4.4
Bug Fixes
- Fixed the tree chopping mechanic: the hitbox no longer fails when you're not close to the tree.
- Tree chopping is now canceled when moving.
- You can no longer "hit" with the sword while chopping a tree.
- The same restriction has been applied to the pickaxe.
- The same applies to fishing.
- Improved mission descriptions and added a few more. More missions are planned for tomorrow. The goal is for new players to be able to complete at least the initial missions; it was noted that some got stuck on the weapon crate, so clearer descriptions were added.
- Fixed a bug that prevented dungeons from being completed correctly.
- Fixed a bug that allowed the inventory and construction menu to be opened in other game modes.
- Removed the chest from constructions; it will be added back once it's finished.
- Added colliders to cut trees.
- Fixed the flying horse bug.
Changes
- The fishing rod now only requires 30 stones (adjustment related to missions).
- The weapon crate now requires 50 wood instead of 100.
- When farming stone, you now get 30 units instead of 20.
- When farming palm, you now get 30 wood instead of 10.
- Completing a dungeon now only consumes 20 energy (previously 40).