Devlogs
Patch Notes: Demo 0.69.2
Bug Fixes:
- Pause menu is a little less wonky now.
New Features:
- Added a falling trap to the dungeon.
- Added spike traps to the dungeon.
- Added some silly damage sound effects to the player.
Changes:
- General balance changes. I might float the idea of reworking the item and experience system overall.
- Increased the base amount of experience to level up, since leveling up was way too fast.
- Can now toggle Fullscreen in the pause menu from anywhere.
- Window no longer looks terrible on 1080 resolution or lower. Screen should dynamically scale to 80% of your monitor’s resolution no matter what size monitor you have.
- Tweaked monster base damage and health slightly so that early battles are a lot less punishing.