Devlogs
One Hour Hotfix
Posted October 09, 2024 by JCoMcL
I'm still pretty wiped from Ludum Dare but I thought it would be fun to set a stopwatch for one hour and see what I could fix or improve. Turns out there was a lot of low hanging fruit:
- Shrunk the door hitbox so you're more likely to bump your head on the doorframe (I don't think most people even noticed that mechanic)
- Added particle effects for bumping and improved the animation somewhat
- Added some sound effects for poking and getting poked
- Fixed a bug that made it very difficult to grab things on the left
- Allowed the door to be closed after opening
- Falling out of the level now restarts the game, not just the level
- The trigger for falling out of the level is a lot snappier