Posted October 08, 2024 by MakhamDev
New 3D Torus node.
New 3D Wall builder node.
[Array Convolute] Add boundary options.
[Array Range] Step sign now defines by start - end values. (You can now use positive step value when end is less than start.)
[Array Sample] Add random mode, index shift properties.
[Array Shift] Add overflow property.
[Array] Now display input value according to type.
[2D light] Add Ellipse, saber, flame shape, anti aliasing, double side for lines shape, brightness exponent.
[2D light] Add supports for multiple lights.
[Normal light] Add supports for multiple lights.
[Normal light] Add line, spot light shapes.
[Normal light] Add light only output.
[Repeat] Add output dimension settings (same as input, constant, relative, fit content)
[Repeat] Multiple animators, animator improvements:
[Scatter] Add anchor point property.
[3D Material] Add texture scale, shift properties.
[3D Cylinder] Add segment, profile properties.
[Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.
[Convolute] Add normalize option, custom kernel size.