Posted October 08, 2024 by CCadori
Hello everyone, it's been a week since the voting for Godot Wild Jam 73 (where I started developing this project) ended, and here's the first update ๐
My goals with this update are to improve general aspects of the game, and usability, and fix minor bugs.
- Building progress: Every time the player builds a type of floor (temple, farm, etc.), all floors of that type gain a production bonus that accumulates infinitely.
- Added a pause button so players can better plan the construction of their tower.
- Fixed duplicated events.
- Fixed the end-game title that sometimes was displayed under the "new record" label.