Posted October 07, 2024 by ZLD1
#drawing #tileset #sprites #SDL2 #pixel-art #linux #windows #rpgmaker #template #macos #discord #tools #art tools
Major Devlog!
This void◆sprite update focuses on improving user experience and providing multiple customization options, as well as a few highly requested convenience features and tweaks.
New Features
Custom Templates
Custom Patterns
Random / Airbrush Patterns
Isolate rect, allowing to isolate edits to a specific region!
–convert cmd utility, allowing to use the quick convert option from the command line
Individual tile export
Pixel perfect brush
Burst Brush
Shift can be held down to draw straight lines and squares
Changes
UI elements are now scrollable
screen tabs can now be clicked, which is a way more intuitive way to switch between them
Tile Loop preview has been moved to Q. CTRL + Q now locks preview and editing to selected tile
Added No Grid to Tile Grid presets
SHIFT + LMB will now instantly select a grid tile if you have a rect tool selected
Spritesheet preview now supports multiple previews at once
Integer Scale option can downscale now
Visual colour picker + Slider UI has been improved for readability
Animated backgrounds now have options for accessibility’s sake
Tools now have tooltips
We now also have a Discord server!
Until next time, the void◆sprite Team.