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Devlogs

Version 0.2.2 - Bug Fixes

Faith in Despair
A browser game made in HTML5

This update focuses on bug fixes before adding more content.

  • Bite and the trigger Bitten now only appear when playing the Bloodsucker deck
  • Added active map node indicator
  • Added an error message when you press Redraw but you don't have enough gold (thanks Qwerty)
  • Added proper explanation for cooldown (thanks Qwerty)
  • Allow checking deck/blessings/curses during fight/treasure rewards (thanks DoniaCometa)
  • Allow checking map with M during fight/treasure rewards (thanks DoniaCometa)
  • Allow checking inventory with I during fight/treasure rewards (thanks DoniaCometa)
  • You can now click on your deck in the lower left corner to open your inventory (not during fights)
  • You can now quit and continue the game while viewing fight/treasure rewards
  • Fixed rendering issue on start screen when playing the game in a browser on a mobile phone (8k sprites are apparently too much)
  • Fixed F8 feedback form not submitting anymore
  • Fixed bug where RandomBuff cast by an enemy card would give the same status effect within a turn (thanks Qwerty)
  • Fixed problem in options menu where you were able to open several option submenus if you clicked fast enough (thanks DoniaCometa)
  • Fixed a bug where flipping pages in inventory could cause slots to affect multiple cards (thanks DoniaCometa)
  • Fixed issue while dragging lacrima in inventory and turning pages at the same time (thanks DoniaCometa)
  • Fixed an issue where replacing a creature on a lane would kill the existing creature (i.e. due to a curse) and then the new creature would not be placed on the lane (thanks Qwerty)

Thanks for playing Faith in Despair.

Files

  • faith-in-despair-html5.zip 145 MB
    Version 11
  • faith-in-despair-linux.zip 167 MB
    Version 23
  • faith-in-despair-mac.zip 166 MB
    Version 20
  • faith-in-despair-windows.zip 169 MB
    Version 23
Download Faith in Despair
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