Devlogs
Version 0.2.2 - Bug Fixes
This update focuses on bug fixes before adding more content.
- Bite and the trigger Bitten now only appear when playing the Bloodsucker deck
- Added active map node indicator
- Added an error message when you press Redraw but you don't have enough gold (thanks Qwerty)
- Added proper explanation for cooldown (thanks Qwerty)
- Allow checking deck/blessings/curses during fight/treasure rewards (thanks DoniaCometa)
- Allow checking map with M during fight/treasure rewards (thanks DoniaCometa)
- Allow checking inventory with I during fight/treasure rewards (thanks DoniaCometa)
- You can now click on your deck in the lower left corner to open your inventory (not during fights)
- You can now quit and continue the game while viewing fight/treasure rewards
- Fixed rendering issue on start screen when playing the game in a browser on a mobile phone (8k sprites are apparently too much)
- Fixed F8 feedback form not submitting anymore
- Fixed bug where RandomBuff cast by an enemy card would give the same status effect within a turn (thanks Qwerty)
- Fixed problem in options menu where you were able to open several option submenus if you clicked fast enough (thanks DoniaCometa)
- Fixed a bug where flipping pages in inventory could cause slots to affect multiple cards (thanks DoniaCometa)
- Fixed issue while dragging lacrima in inventory and turning pages at the same time (thanks DoniaCometa)
- Fixed an issue where replacing a creature on a lane would kill the existing creature (i.e. due to a curse) and then the new creature would not be placed on the lane (thanks Qwerty)
Thanks for playing Faith in Despair.
Files
faith-in-despair-html5.zip 145 MB
Version 11
faith-in-despair-linux.zip 167 MB
Version 23
faith-in-despair-mac.zip 166 MB
Version 20
faith-in-despair-windows.zip 169 MB
Version 23