Devlogs
Update 62.17 - It
- Most "When..." abilities can now target "it".
- Added ability trigger: On Accumulate|Dissipate.
- Added multiple ability "When" triggers for depowers|empowers|accumulates|disipates.
- Many "When..minion" triggers now have a card option instead of minion.
- Challenges with a deck and sub challenges now has to be beat before you can see inside.
- Challenges with sub challenges now show a completion percentage.
- Challenges now have a padlock on them if you cannot play them yet.
- Added condition: If <player> have X <type> cards removed from play.
- Added better error message to some save errors
- Made Shroud description more clear.
- Removed small delay when rendering a card.
- Fix issue with card rendering.
- Fix issue where you could skip a challenge.
- Fix issue with image upload..
Note: "On Accumulate|Dissipate" is "On Stack|Unstack" that was mentioned in a previous update. (forgot to actually add them to the game.) They trigger when a stackable type/ability is added/removed on the card. It was decided to rename them since they can be confused with stacking a card on another card, and this is something I want to be added in the future.