Posted May 14, 2019 by Wannes Van Hooste
Greetings
This week we started the polish sprint to make everything look nice and clean. On the programmer side we tried a kinematic movement system to see if this was better. After some testing we decided we like the PhysX-based movement better. This week we also added a particle to every molehill for the environmental hazard aswell as DANCING TREES.
Polish, polish, polish!
Artwise this is no different.
There were also some big changes this week. The boxing glove animation got reworked. The boxing glove
acts as a cuckoo clock, where the glove comes out of a little door.
Next week we plan on updating the UI and the animations the artist made.