Posted October 06, 2024 by TinyTakinTeller
PATCH NOTES
UPCOMING
Since the game has an "Thank you for playing" ending screen now, decided to call this version "prototype release 1.0".
Note that there is a lot of feedback still to implement, some of it was listed in the devlog 18 as a TODO list.
(Important TODO bullet point is that crafting a soul requires grinding soulstone for a bit too long... more content needed to resolve that!)
What's next?
This little project stretched a bit longer than I initially anticipated (was supposed to be a short small first project to learn Godot).
I still have a wish to make a proper Steam game out of this Web game prototype, but...
I think I'll slow down a bit with the development of that goal, because...
I want first to experiment a bit more with other game genres, mechanics and maybe even other engines or frameworks. (Also, other hobbies not related to gamedev.)
I find joy in trying new things!
So yeah, stay tuned! :)