Posted October 06, 2024 by Silkynomaly
Hello everyone, ヾ(^ ∇ ^)
Finally the v0.7.2 is here!
Here are the highlights:
[3 New Alivent Animations]
- Alivent Spider (Public)
- Alivent Wanker (Public)
- Alivent Crawler (Public)
Each animation ranges between 8 to 30 seconds. With this update, there fulfilled the minimum requirement for all the new zombie types that exist.
[NPC Encounter Remake]
A brand new game mechanic. Gain buffs in the form of knowledge from NPCs by catering to their lust or denying them, depending on the NPC.
Currently, there are 4 new encounters. Some replace the previous old dialogue. These are on Day 2 for Russ, Hugh, and Deadeye, and Day 9 for Abbie.
[Minor Improvements]
- Pubic hair toggle for MC and zombies.
- The old struggle system (mashing a button) is back! You can toggle between the old system and the arrow system.
- Trap result report every morning (if zombies were killed by the trap).
- Traveling is now free!
- Trap rebalanced: Now it simulates better, and its durability is reduced for each zombie caught (instead of being halved each night).
- Post-battle loot rebalanced.
- Public cheat available: "Take Me To Floor [Day Number]" – Set any loaded save game to the chosen day (e.g., "Take Me To Floor 7").
That's for v0.7.2. If you like the game and want to support me, you can check my Patreon or Subscribestar. Thank you :D
Hotfix: - Fixes a fatal bug causing the game to freeze past day 15.