Posted October 03, 2024 by Ruan du Plooy
After many hours of struggling to get the game as optimized as possible, I believe I've achieved just that. I had to resort to:
The main contributor to lag spikes was the Shockwave ability, which would cause many entities to collide, be destroyed and spawn all within a few frames. Hopefully with this update lag spikes are a thing of the past!
Now I can focus on balancing the game and adding some much-needed content!
Cheers!
Ruan