Posted October 03, 2024 by scitydreamer
Now, when I originally started the itch page for Slimes, I really didn't know shit. I emailed keys to people. That's stupid. Now you should be able to properly request keys if you bought the game and the bonus PDF will be in the game folder. It's not exactly pay-what-you-want anymore, but hopefully everyone that supported the aid bundles Slimes has been included in should be able to access the updated commercial version! And speaking of, here's a collection of all the new changes:
Bleed now works like how it does in I Hate You, Please Suffer, with enemies taking fixed-ish damage at the end of every turn. This means that bleed is now far more meaningful to inflict on normal enemies while not chewing through boss health. A result of this is that health has generally been rebalanced across the board.
Guns are now rebalanced, too. Wielding a revolver makes Julius faster than everyone else, while he's slower than some enemies with the shotgun equipped. The biggest change though is that his Warning Shot's guaranteed to go last in the turn rotation - gotta risk it a bit before you can get that stun off, now.
Some other noteworthy changes and fixes: