Devlogs
2024/10/01
Design Document & 2nd Presentation
- Tried Unreal but scrapped plans--sticking with Unity at last
- Experimented with surreal pixelated cel-shading-esque graphics (see images)
- Finalized the storyline (hopefully!)
- New ominous soundtracks and ambience
- Created our first executable builds
- Working on supporting controller input, but no controller to test with
- Started working on object outlining for interaction