Posted October 01, 2024 by Verdictus
- Added new recipes.
- Added more tooltips.
- Added new dialogue system.
- Added guild experience system.
- Added daily tasks (accessible in Mudwich bank).
- Added player block-list.
- Added player customization, freely accessible to everyone (release special).
- Added confirmation to guild leaving/disbanding.
- Added teleport list to the world map. - Added take all to the lootbag.
- Added new random mechanics to rocks and mushrooms.
- Added new Athletics skill and running ability.
- Added sand blocking to prevent digging in the same spot forever.
- Added hidden drops to the collection log. (they only appear after you acquire them once)
- Added last online information about player in guild.
- Added new enchantment visuals to the item slot.
- Added descriptions to all resources in the game.
- Reworked the way hits are delivered to mobs.
- Reworked the entire leaderboard backend.
- Reworked oak trees and added varieties.
- Reworked sprites of some NPCs and items.
- Reworks to certain potions, stack sizes, and other item changes.
- Drop respawn times have been reduced to 25s.
- Removed Forest Dragon requirement from Coder's Quest.
- Updates rock respawn times accordingly.
- Infinite money glitch still not fixed.
- Fixes confusion between quest incisors and incisors item.
- Fixes divinity drain rate not reaching 0.
- Fixes issues when moving and interacting with resources.
- Fixes quest items being sell-able to the store.
- Fixes crafting not using different varieties of requirements.
- Fixes status effect damage interfering with ironman damage table.
- Fixes mobs healing instantly, now heal 20 seconds after being out of combat.
- Fixes Ironman not being able to buy lost quest items.
- Fixes Ironman being able to see items they cannot buy.
- Fixes Crafting bug causing items to get lost when not all requirements are met.
- Fixes Ironman not being able to pick up vials when dropped.
- Fixes dropped items becoming inaccessible in PVP situations.
- Fixes some drops being greater than their allowed stack size.
- Fixes bushes and mushrooms appearing in front of player.
- Fixes hovering over mob not updating health during combat.
- Fixes character repeatedly interacting with resources on a diagonal.
- Fixes key input being blocked until release after interacting with an entity.
- Fixes friend sorting not updating when adding new friends.
- Fixes various collision errors around the map.
- Fixes crafting interfaces not updating upon level up.
- Fixes duplicate tooltip when drag and dropping.
- Fixes regions not updating appropriately.
- Minor fixes for entity pathing.
- Infrastructure and backend upgrades... A lot of them.