Devlogs
Devlog Week 3
Design
- UI Asset Health and Score System (Incomplete): Initial design underway; refining layout and experimenting with color palettes.
- Parallax Background System: Decided on parallax layering for depth and visual impact.
Programming
- Speed System Experimentation
- Fixed Hold Note Mechanics
- MIDI Implementation
Art
- Character Concept Art: Character design underway; refining and turning into final art style.
- Animation Experimentation: Testing hoverboard riding and attack animations.
- Note-Hit VFX: Developing visual feedback for every note hit.
Next Week's Goal
- Character Concept Art: Character design underway; refining and turning into final art style.
- UI assets: Refine visuals and apply color palette.
- Laser Shooting VFX: Develop visuals for level obstacles.
- Laser Shooting System: Develop code for level obstacles.