Posted October 01, 2024 by CO5MONAUT
Finally, I've had the chance to work on the game again. Although I haven't had time to focus on the graphics yet, I've made some changes to make resource collection more visually apparent. I've also added small hints at the bottom of the screen regarding the tile the player is hovering over. Additionally, I tweaked the game balance and fixed some mechanics that weren't working correctly.
In the next update, I plan to add a user interface and implement a mechanic for combining tiles into unique formations. It will be something similar to the natural wonders from "Civilization VI" and crafting from "Minecraft." By arranging specific tiles in a certain way, they will merge into a mega-tile with unique properties.